VIRTUAL WORLDS

by The Rev. Dr. Pedro Bravo-Guzman
The Nexus of Queens, Editor in Chief

For many the concept will be totally new.

Virtual Worlds is where a computer program generates a simulated environment which can range from science fiction settings to depictions very familiar to real life.

In Virtual Worlds, (VW for short), you are given the opportunity to create a persona (avatar) which, if you choose, can be very similar to your real life likeness, such as the ones in Second Life.

Virtual Worlds is also known as a Multiplayer Massive Online Role Playing Game (MMORPG), which first appeared around 2005. Among those pioneering games were World of Warcraft (11-million players to date) and Second Life (with around 2-million subscribers).

The activities that can be performed vary a great deal, from being a formidable paladin of the light in World of Warcraft, to a continuation of your real life activities – commerce, arts, etc. – in Second Life.

Little of VW has a constant of PG rating, due to the nature of their content. Nevertheless, here is a wonderful, virtual world which is a re-creation of time of the Land of Pharaohs, yes Egypt.

Andrew Tepper, created this marvelous world where you can even build pyramids. I must clarify that this a pure and pristine world – there are no wars, or adult content activities. Everything here is an intellectual challenge.

Can you be smart enough to create a new breed of wheat that will feed the citizens of Egypt? Can you make enough bricks, using mud, sand and straw to build the tallest obelisk in Egypt? Yes, you can do all this things.

You can have a free avatar that will allow you to ‘test’ the game; we have a Guild in Egypt where you can come and join us for a more in-depth explanation and feel of Egypt. If you wish to learn more about please follow the link at the bottom of the page, and you can always send me an email if you want more details.

http://www.atitd.com/launchpad.php?referrer=eklesia


 
Queens Federation of Churches http://www.QueensChurches.org/ Last Updated October 10, 2010